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Description du projet

Chroma is an abstract puzzle game in which a variety of colorful shapes are arranged in a series of increasingly complex patterns, forming fiendish traps that must be disarmed and mysterious puzzles that must be manipulated in order to give up their subtle secrets. Initially, it is so straightforward that anyone can pick it up and begin to play, yet it gradually becomes difficult enough to tax even the brightest of minds. It features twenty-one levels, ranging from beginner to expert; infinite undo and redo capability, as well as replaying of solutions; a choice of smooth graphics or a minimal, text based version; and a level editor to allow you to design your own puzzles.

Système requise

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-07-14 22:12
1.13

Chargement d'une position lors de la lecture n'est plus une autre continue la lecture.
Loading a position while replaying another no longer continues the replay.

2010-04-22 22:53
1.12

Quand un joueur meurt en XOR, l'autre joueur est désormais troqué automatiquement.
When a player dies in XOR, the other player is now swapped in automatically.

2010-03-18 23:21
1.11

Murs ne paraître long tort quand des explosions défaisant dans l'obscurité XOR.
Walls no long erroneously appear when undoing explosions in XOR darkness.

2010-03-08 22:17
1.10

Replay et le chargement des positions des autres niveaux fonctionne maintenant comme prévu. Lecteur swapping maintenant se produit qu'une seule fois par pression de touche.
Replay and loading of positions from other levels now works as expected. Player swapping now only occurs once per keypress.

2010-03-02 21:01
1.08

Seulement permis de sauver des postes pour le niveau actuel sont affichés par défaut. Invisible entrées de menu sont maintenant vraiment invisible dans chroma-malédictions. Divers bogues ont été corrigés.
Only saved positions for the current level are shown by default. Invisible menu entries are now actually invisible in chroma-curses. Various bugs were fixed.

Project Resources